Showing posts with label Sonic. Show all posts
Showing posts with label Sonic. Show all posts

Wednesday, June 20, 2018

The History of Super Smash Bros' Adventure Mode


The original Super Smash Bros for the Nintendo 64 was released January 1999 and it was marvelous. All of Nintendo's biggest stars fighting each other in a lbs all out brawl, and fighting a giant hand! What more can you ask for? A sequel of course. While working on the next installment, Melee, Masahiro Sakurai and co are probably asking themselves what they can do to make the game even bigger and better. New characters? Of course. Add another giant hand to fight? Sure why not. Make a lot of the new characters clones of previous fighters? Nothing wrong there. But it was one thing that was a definite great ideal. Let's add an adventure mode. And the rest is wonderful history.

Adventure Mode for Melee

Melee's adventure mode was the one that really started it all. An amazing journey that took you almost everywhere in the Nintendo universe. Fighting Goombas, Koopa Troopas, and Yoshis. Wondering around a dungeon in Hyrule. Trying not to get run over by the cars in F-Zero. It was an adventure mode indeed.

The Subspace Emissary 

So when Brawl was announced Sakurai met a challenge. How can I make Adventure Mode even better? Let's give it a storyline and pair up all your faves together. The Subspace Emissary was Nintendo's Avengers Infinity War. Everyone has to go and stop Bowser and Ganondorf who have teamed together to enact a devious plan to take over the Smash World and turn everyone into trophies. It was also a nice introduction to Pit joining the fray.

Smash Run

Apparently we can't have nice things as when Brawl came out and the whole story of the Subspace Emissary was leaked on the internet. Sakurai was upset about it and decide to not give us another story with Adventure Mode. But that doesn't mean that we weren't going to get a new one. Instead he made a pseudo-Adventure Mode called Smash Run. You do go on an adventure on a giant map beating up as many baddies from Nintendo games in order to get coins, power-ups, and other goodies to do a mini Smash fight or challenge at the end. This was really his attempt to give us this as well as keep Break the Targets in the game in some form. So it may not be the great adventure epic Subspace Emissary was, but we should thank him in the end, right?

We don't know what Ultimate's Adventure Mode may be but it will most likely be good (But seriously, give us a Subspace Emissary sequel). What was your favorite? Please comment and share.

Tuesday, August 22, 2017

Sonic Mania: Awesome Because of Nostalgia?


     Sonic Mania is out and holy crapballs is it amazing. For those who don't know and are new, Sonic mania is one of the two new Sonic games coming out this year. Mania seems to be a retro love letter to the previous Sonic games of the 16 bit era.  The constant work of nostalgia has seemed to garnered the love of fans and critics alike. But is the game's love and success due to the huge galore of nostalgia or is there something else behind why the game being so awesome?
     There's no doubt that Sonic Mania is a big pretty package of nostalgia and glory to the earlier Sonic games. It's return to full 2D and full retro feel. The return of the Blue Sphere mini game. classic retro zones returning, the Special zones being ripped straight out of the Sonic CD. It is even chocked full of secrets and easter eggs going back to that to Sonic's golden era of games. But we've seen the nostalgia card being waved before in the Sonic series and it hasn't worked or wasn't quite perfected, looking at you Sonic 4. Sonic Mania is the response to what the fans want: A simple Sonic game.
     The team fronted by Christian Taxman, who worked on the earlier Sonic games, stripped down and went with what worked in the past games, and went back to basics which ironically is what the series needed to do all along to stay fresh. No weird game mechanics. No Werehog, no dark and gritty reboot like Sonic '06 was, and whatever the hell Shadow the Hedgehog was. It is a far cry from some of the Sonic games I referenced from the series' later years where development teams tried piled on so much stuff in games that it just ended up being a big mess. The nostalgia is only a front.
      Hopefully Sega has learned learned something from this and maybe Sonic 4 that less is more and simple works. They seemed to be on the right track with Generations and it would be nice to momentum continued with Forces whenever that comes out.

Friday, January 6, 2017

Games We Probably Want to See in 2017

2017 is here and there are promises to be made. No, not that promise to lose weight and quit smoking? Promise game developers, and companies promised to give us great game this year! These are so games that we either would like to play or at least hear more of this year.

Yooka-Laylee

We we're suppose to get this game last year which was a bummer. If you didn't know about it or haven't heard about the game, Yooka-Laylee, made by Playtonic, is suppose to be a spiritual successor to the Banjo-Kazooie series that was on the N64. It is a 3D platformer that is pretty much its predecessor was and that make me really excited to finally get my hands on it. The reason it was delayed, again, was that they wanted it to be on the upcoming Nintendo Switch. Hopefully we will play this sometime this year, hopefully.

Legend of Zelda: Breath of the Wild

Another game we were supposed to get in 2016, Breath of the Wild is not your typical Zelda game. It is huge on the idea of scavenging and exploring the incredibly vast land of Hyrule to make food, and weapons that will help you on your quest to save it from Ganon. It is a huge call back to the original Zelda where things are not linear and it's all about you discovering secret trials and dungeons. We seem that we're going to get it soon when the Switch comes out. Let's hope that this is true.

Prey

The first Prey was pretty cool. This one is both a sequel and and an enhanced remake of the original. You are a character on a space station that, according to creative director Raphael Colantonio, every event that happens in the game is continuous instead of it being broken up in levels and missions. Instead of going to spirit form in the original, you will acquire the powers of various alien enemies giving a different spin to gameplay. I can't wait to see how this works out and how the whole thing plays and looks.


Allison Road

When we heard their was going to be a Silent Hills Game made by Guiellermo Del Toro we were excited. When we heard it was canceled we were devastated. Luckily we had P.T. which wowed us. Allison is considered to be an homage to P.T. and is basically have similar gameplay. It was quickly cancelled for a while and it is now back in production. So even though we might not gotten Silent Hills, but it is nice that we get to have something that came from it and hopefully it comes out some time this year.

Red Dead Redemption 2

We haven't gotten much news or saw anything about Red Dead 2 other than a teaser image of some guys in a sunset.  The series is basically the wild west version Grand Theft Auto. Hopefully we see something soon because the other games in the series were amazing. Especially if they still want to cash in on the Westworld hype that is still going on.

Sonic Mania

Sonic Mania is a much waited return to the classic 2D Sonic games. This is a real throwback. Not a enhanced version like Sonic 4 or some anniversary thing like Sonic Generations. A back to basics thing that is chock full of nostalgia and tons of easter eggs from the series. Sonic games have been pretty hit and miss, mostly miss but this looks very promising.

God of War

What do you do when you killed all the Greek gods? Kill the Norse ones. That is not the only new thing as they redone the gameplay completely from the ground up. There are more RPG elements as you build more knowledge points for weapons meaning that you'll be more skilled at using them as well a a newly revamped rage ability. We saw this at E3 last year we were blown away. We want more.

Mass Effect: Andromeda

We love the Mass Effect series so another installment is something good. The concept of Andromeda seems to be to give the players more meaning that you get to explore a more vast open world than the past Mass Effect games and have the player create characters with a complete free reign of skills to obtain.


Friday the 13th: The Game

We've seen the beta of this and everything looks wonderful. You can play as probably horny but terrible acting teen counselors of Camp Crystal Lake try to survive or Jason himself and hunt down everybody in a not so senseless blood bath, because they did neglect and drown you were were a kid while they were trying to bone. Anyway this looks great so it will be nice to see what the finished game will look.

Resident Evil 7

It seems that we have a lot of games that are going back to the basics on this list along with Resident Evil 7. This time around Capcom is scaling back with the action-horror elements and is doing pure survival horror with 7. You're roaming around a large mansion solving puzzles much like the original Resident Evil. While their might not be zombies there are monsters and the Baker Family you will need to fight off. The demos look promising so hopefully it delivers.

Kingdom Hearts 3

We haven't heard anything about this in a couple of years, but we've gotten multiple remixes and 2.5s and 1.8s and whatever. Square, just hurry up and release it. We're waiting for this and we are impatient.

Any games on this list that I missed and you can't wait to see or play?