Wednesday, May 24, 2017

How Will Zelda Mobile Play?


For the past year Nintendo has finally decided to make the leap into mobile gaming. And mostly with success. We had Miitomo and Super Mario Run which were both hits which generated millions of downloads. Then we had Fire Emblem Heroes which had a modest success. And let's not forget the reason we all braved the outside last summer, Pokemon Go. Of course with Nintendo doing so well with their mobile titles so far, and also promising to release a few titles each year, it is only plausible that not only would the company would make mobile versions of their other bigger titles.
     According to the Wall Street Journal, Nintendo is working on a Zelda mobile game. Nothing is confirmed yet and these are just so far only rumors. How exactly would a Zelda mobile game work?
Quite well. Zelda would be perfect as the series is known to be one of the best puzzle adventure games ever. But how will it look?
     If you could imagine probably it would work you can go back to the Game and Watch version of the original Zelda. In that version, they pretty much scaled down things by taking away the overworld and mainly focused on the dungeons of the game. But of course, unlike the basic Game and Watch versions Zelda mobile will probably retain the puzzle aspects of the series that we all love. The game could work like Super Mario Run where the dungeons will be level based and have you explore dungeons with different and more difficulties as you progress through the game. Because this is a Zelda games you have to have items to help you on your quest. You could rent or buy certain items like A Link Between Worlds to help you progress through dungeons. There might even be a magic meter like in most games that wears out if you use an item too many times.
     There's the question of how microtransactions will work, because of course this will be a freemium game and Nintendo needs more money. You can earn rupees (money) buy completing certain tasks or paying for them with real money. Gameplay might also depend on the magic meter that if it runs out, it might refill over time. Also like Super Mario you may have to buy certain dungeons to get the full game experience.
    Regardless of how the game will turn out I'm sure that we will love it, and Nintendo will love us throwing money at it. However another question about the game haunts us: Where will it fit in the timeline?

What are your thoughts?

Sunday, May 14, 2017

Will Nintendo's E3 Plans Deliver?


     Recently we learned that Nintendo has huge plans for this year's E3. As the same old they decided to not do a live presentation and go the direct, literally, route with doing a video presentation and the annual Nintendo Treehouse competition. What they're offering this year is a playable demo of the upcoming Super Mario Odyssey, more info on the upcoming games Splatoon 2 and ARMS as well as tournaments for said games too, and more.
     It's good and also kinda assuming that we finally get a playable demo of Odyssey. It is one of the most anticipated game for the Switch this holiday season as wel as the biggest title as well. We're looking forward to see what it has to offer and how things will be this time around. The same goes for Splatoon 2 and ARMS. People have accepted both games well. 
     Now to the topic, how well will the Dircet will be. That depends on what Nintendo has to offer not only this quarter but the next quarter. The Switch has already done better than the Wii U and that partially has to do with the titles they released so far. It is their fastest selling console with almost one million units sold since its start in March.
     The magic word Nintendo needs to know is consistency. We need Nintendo to have a strong lineup of games. It will be interesting to see how Nintendo does things past launch. So far what they're doing is good. They need to keep the momentum or up the ante. Hopefully they will keep things in the right direction.